All screenshots and GIFs shown are sped-up recordings of platform content, no use of AI
Build Worlds. Run Sessions. Play Anywhere.
TalesNTokens brings map building, live rooms, character tools, notes, assets, dice, and campaign management together in one browser based and FREE connected experience, designed for fast setup, smooth play, and real-time collaboration across any device.
No scattered tabs. No bloated setup. Just your world, ready to play and share.
Daily Map Challenge
Today's sandbox challenge
Open the sandbox to see today's prompt.
Build the prompt in the sandbox, save it into play mode, stage it with tokens and lighting, then post the final JPG to Discord. Members vote on entries, and winners chosen at the end of the day are featured on the homepage.
Yesterday's Winners
Winning sandbox challenge maps will be featured here.
Discord-voted winners from each daily prompt will earn a homepage feature as the previous day's showcased builds.
Platform Model
Free to play, sustained by a user-driven marketplace.
After the initial launch, TalesNTokens is planned to be funded and maintained through a creator marketplace where users trade maps, assets, tools, encounters, and campaign content with each other.
The platform itself will remain free, with the marketplace supporting long-term development while giving creators a practical way to share and sell the content they build.
Our Mission
Built by a GM, for tables that deserve better tools.
TalesNTokens is being built by a passionate, avid GM and software developer who wants to grow a real community around the best virtual tabletop platform possible.
The goal is bigger than a play space: it is a platform that can eventually support a marketplace where users share maps, assets, tools, and campaign content with each other.
Let us make DnD the best it can be, built by us, for us.
Map Building
Create interactive maps for the way your world actually plays
Design playable spaces directly in the browser with layered terrain, assets, buildings, openings, roofs, and lighting controls ready for live sessions.
Layered terrain, water, cave, forest, asset, and building workflows
Brush, shape, free-shape, erase, and point-by-point drawing tools
Reusable assets with drag-and-drop, grid-aware placement
Floor, wall, roof, door, window, and visibility controls
Save maps and edit seamlessly across desktop, tablet, and mobile
Campaign Running
Run the session from one connected command space
Import your interactive maps into live rooms and run the table from a clean, modern interface that keeps powerful session controls close without overwhelming play.
Interactive maps with tokens, dice, initiative, notes, and character tools
Automatic dynamic lighting from Map Builder walls, doors, and windows
Doors and windows carry into play as meaningful session controls
Simple interfaces with deep control for advanced live sessions
Run and play the board from anywhere with full device and touch support
Play anytime, anywhere
Play on any Android/IOS mobile, tablet, or desktop.
Built to work on your devices with proper mobile UI and touch support. Companion Mode also keeps players connected without needing a second monitor or desktop setup.
Persistent Campaign Memory
Keep your world where your sessions happen
Store maps, room layouts, assets, notes, and world information exactly where your sessions happen with dedicated folder systems and repositories.
Dedicated folders and repositories for campaign content
Keep maps, assets, notes, and room layouts close to play
Reuse world material across sessions without rebuilding from scratch
Custom Theming
Make the table feel like your table
Customize the look and feel of your tabletop experience with theme controls that let rooms, tools, and play spaces better match the tone of your campaign.
Theme controls for the tabletop experience
Room and tool styling that can match the campaign tone
A more personal table without sacrificing usability
Community-Driven Development
Community feedback directly shapes the roadmap.
Player and creator feedback shapes the roadmap through testing waves, feature polls, discussions, and early previews.
Current Roadmap
Next to be implemented after the beta is stable
User-Driven Marketplace
After the initial release, creators will be able to share maps, assets, tools, and campaign resources through a community-driven marketplace.
Audio Library and Ambiance Layers
Build scenes with music, sound effects, and layered ambiance controls that can follow the mood of the session.
Prompt-Based NPC Generator
Create NPCs on the fly from a prompt, helping GMs fill taverns, towns, factions, and encounters without breaking the flow of play.
And with your support, much much more.
Support Ongoing Development
Help keep TalesNTokens building until the marketplace can sustain it.
Any Ko-fi donation grants beta and Discord access while helping cover infrastructure, development time, testing, and the work needed to grow TalesNTokens into a free platform sustained by its creator marketplace and tip system.